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Where Is The Chelsea Uplink Repair

Manhattan

After the cut scene finishes, you'll unlock this achievement:

Make your way through the Camp Hudson'due south social expanse. Take a look at the 2 vendors on offer if you want and then locate the JTF Officeholder for a situation study. Before heading out of this surface area, quickly look at and actuate the situation lath to update the map with more than missions. Every bit yous volition meet on the map, various side missions and encounters have now get available in the Chelsea area. It's recommended to be between Levels 2-iv for this area so let's clean upwards these missions while you're here.

Chelsea Area

Security Encounter - Assault the Stronghold

Make your way to the stronghold and impale the few enemies that are here. There's i tougher enemy included in the bunch with purple health and two blocks of armour. Go on to cover, pick the guys off and the mission is done. Piece of cake every bit that. At this point, you should be hitting Level iv. This volition allow y'all to equip another weapon every bit your secondary so exist sure to do this at this point. Yous will also have been rewarded with Security supplies for this specific fly. The various supplies (medic, tech and security) will come up into play one time you clear the Chelsea area. Before leaving the at present empty stronghold, cheque the open up garage door for a lootable box.

Medic Encounter - H2o Supply

Now you will brand our fashion to the sewers. If y'all're following the same route I am on in the video, y'all will come across an expanse with Tools. Whenever yous come across resource (Tools, Electronics, Fabric, and Weapon Parts), e'er pick these upward. They won't respawn again for 2 hours once picked up. You won't exist doing much with resources for now but they volition come in handy for when you somewhen reach Level thirty. Also, if yous come across whatsoever civilians in need of assistance, give them what they demand for a minor amount of XP and an item. The weapons or gear they give you are pretty much useless most of the time but it's however an item you can sell or deconstruct. Once you achieve the sewer entrance, quickly head into the Electronics store for some resource first and then caput into the sewer.

Following the path way, you will come across a collectible. These collectibles are the "Missing Amanuensis" blazon and are kind of like breadcrumbs leading up to the actual collectible itself. You may as well pick this upwardly while you are hither.

Carry on into the h2o supply surface area. Here you will meet the Cleaners. These guys are equipped with flamethrowers and AR's and some with SMGs. Ever do your all-time to go along them at bay and if the opportunity arises, shoot their tanks to cause them to explode and practice severe impairment. Impale the enemies hither and get down to the lower role to restart the h2o pump. Defend the pump against more enemies. Restart the water pressure and so impale more enemies. You'll need to go along doing this until the white bar is total in the objective clarification. Once the water pressure level is finally stabilized and the enemies are no more, the mission is complete and you will exist rewarded with XP, credits, and Medic Wing supplies.

Missing Agent collectibles 1/xx - #2 Michael Trudeau

Side Mission - Supply Drop: Chelsea Medical Supplies

Head to the side by side side mission. This type of side mission requires you lot to defend different supply drops inside the area 1 at a time. Defend the first drib in the center of the street then move n-westward to defend the side by side 1. After this 1, the next is above on an overpass and requires you to climb upward a nearby ladder to defend it. Complete the mission, see what rewards y'all get and so let'south head out to the next nearby side mission.

Side Mission - Bounty: Michelle Stonemason

This mission volition put your skills learned then far to the test a little bit. There's a decent number of enemies to take out as well equally two Lieutenants who y'all need to eliminate before your can take out Michelle. The Lieutenants also come with xanthous-bar wellness and armour then make sure to take your time and continue your distance. In the video below for this mission, I give an example of using one of the consumables to make life a little scrap easier. Neutralize the offset bunch of enemies and then progress through the small construction. Restock on ammo then take on the second Lieutenant. After coming out on top here, yous will meet Michelle who has the meridian advantage on you. Wipe out the weaker enemies who come up down to meet yous and then time it right to make your mode upwardly to where Michelle is, unless you're using a weapon that packs enough accuracy and range. Once dealt with, reap your rewards, pick up the boodle and dig through the Weapon Part bags that are in this surface area.

Side Mission - Rescue: Pvt. O'Brian

Head to this side mission and join two JTF officers in an endeavour to relieve O'Brian. The JTF officers will assistance out during the first part of the fight but don't really make much difference. They can be useful for distractions and occasional suppressing though. Take out the get-go wave of enemies in this area and option upwards the Phone Recording collectible you will come across in the right corner of this area.

Move across the street and through a small alleyway by yourself. You lot'll come to the area where the officer is being held merely there are enemies hither that await you lot. Take these guys out, free the officeholder, reap the mission rewards, and so boodle the box inside the room where y'all saved the officer.

Phone Recording collectible 1/130 - Earlier Outbreak #2

Medic Meet - Virus Research

On to another Medic Encounter, for this type of mission you lot will need to activate a number of virus scanners and then upload the data to the cloud to end the mission. Y'all will exist against a very generous clock but as I embarrassingly institute out in my recorded attempt at this mission, fourth dimension can soon leave yous if you lot walk right past the scanner before heading up the ladder! Boot up the starting time scanner in the play-surface area and pick upwardly the Phone Recording to the right of the scanner.

Proceed on back to the left through a fenced doorway and kick upwardly the scanner in the left corner. Restock at the ammo box if necessary and so climb upward the ladder. Movement up the stairway to reach the roof of the building. There will be another ladder to climb up. Proceed along the path and take out the iii Cleaners you will see. Continue along the path to detect a lootable chest and the panel you demand to use to upload to the deject. One time uploaded, the mission is complete. At this bespeak, your agent should be at Level v. You will now take the ability to equip some other skill. I chose the Pulse skill to go forth with the Sticky Bomb.

Phone Recording 2/130 - Suspicions #ane

I failed the mission the first time circular. That's why in the video there is no enemies or box to loot as the enemies didn't respawn and the box tin can simply be looted once.

Side Mission - Uplink Repair: Chelsea

Make your way to the mission stopping by the Electronics store on the way. Once you arrive, climb upward the truck and onto the building. Climb further up and take out the 2 enemies. Equally you will run into in the video, the Pulse skill gives a college take chances to land critical hits and landing them does more damage. You will know yous've successfully washed critical damage if the numbers that ping off enemies when shooting them are colored orange. Push the button on the power grid and keep circular the corner. Head into the building and turn right. Get through the door and then climb out of the simply open up window in this room. Make your way upwardly the stairway and up a ladder. More enemies prevarication in wait for y'all. Take these out, actuate the console and the mission is completed.

Medic Encounter - Virus Inquiry

For the sake of doing all of the missions in this surface area first earlier moving on, I purposely altered the suggested route on the big map to avoid the Security see that's part of the Pennsylvania area. Get out the side mission area via the stairwell nearby and option up the Phone Recording collectible once yous hit the footing.

Once you reach ninth Ave, you volition need to become into the Plaza area to access the mission. Proceed down the main street and into the alley. Make your way down the alley taking out the enemies if they take spawned. Part way downwardly the alley, one of the buildings to the correct will be open. Head within and upwardly the first flight of stairs. Open up the door and option upward the loot and the Survival Guide collectible that's hither. Another collectible may as well be picked up just earlier you reach the doorway to the mission. This one is another Phone Recording.

Proceed through the edifice to offset another virus scanning mission. There'southward vi minutes to play with hither so equally yous proceed through the building, cheque all rooms and loot everything you can. If you lot have a lock-pick, open up up the room on the same floor you entered for some goodies from the loot box and consumables. As y'all're going to exist checking every room anyway, you won't miss the location of the 2nd scanner that'due south in the aforementioned room as the restock box. Once you're all the way at the top, head exterior and follow the manner-signal to upload the information to the deject. A batch of enemies will be awaiting you but they'll be easy to take out. Cease the mission and boodle the box nearby.

Phone Recording 3/130 - JTF #11

Survival Guide one/24 - Page 01

Phone Recording 4/130 - Week 2 #10

Side Mission - Return to Manhattan

This isn't necessarily a proper mission, you but need to caput dorsum to Camp Hudson and written report to the JTF Officer to update her on your completed objectives and the mission is done.

That's all there is for at present for in the Chelsea area. The rest of the collectibles we can salvage for subsequently. At that place's also another side mission that becomes available but this won't happen until the stop of the game. One time this mission unlocks, we will likewise have access to the Repeat collectible at this indicate too.

Pennsylvania Plaza Area

From Camp Hudson, set up a way-point for the Establish Base of operations of Operations mission. On the way at that place, you may equally well box off the Security Meet that'due south right at the south of the Plaza area on West 24th St.

Security Encounter - JTF Back up

On the way there, grab the Incident Written report where Westward 24th St meets 10th Ave. Arriving at the mission, you will need to help the JTF articulate out the hostiles. Wipe out the kickoff moving ridge then defend the JTF officer every bit you proceed to accept out the second. Once the second wave are no more, the mission is complete.

Incident Written report 1/40 - Rioter Reports #1

Main Mission - Establish Base of operations of Operations

Continue on a few more than blocks due north to trigger the next mission. There's a bunch of Rioters and one Named Elite here. Go on your distance and option the enemies off with the support of the JTF. Once all enemies are eliminated, the mission is complete and an achievement volition pop:

Main Mission - Unlock the Base

Walk inside the Base of Command. Mission complete. Congratulations!

Main Mission - Booting up the Base of operations of Operations

For this short mission, you volition need to boot upwards each department past accessing each laptop. To the left is the Medic Wing, the middle path and upstairs leads to the Tech Wing, and the path to the right leads to the Security Fly. Burn down upward each laptop and and then meet Faye Lou at the entrance for another cut scene. Once the cutscene has finished, the mission is complete.

Principal Mission - Madison Field Hospital

Iii main missions have go bachelor to effort, one for each fly. Start with the Medic Mission across the street to fire up the Medic Wing. Before y'all head out, take a quick look at the vendors for some appurtenances or/and to sell your junk. Also, if you purchased the game's Season Pass or whatever special edition of the game, get check out the Rewards Claim Vendor at the back of the Base on the ground flooring for some goodies! There'southward diverse weapons and gear on offer all for free to make your arsenal look a bit fancier. They all are pretty cool additions just don't level up with your graphic symbol so unfortunately you lot will have to get rid of them once you lot progress further. There is too resources you can merits likewise such equally grenades, consumables, medkits and even Dark Zone keys as well.

Also, you tin take a play around with the Crafting Station. This volition allow you to craft weapons, mods and gear that will come with randomly applied bonuses. If yous don't like what comes with the crafted item, deconstruct it and try once again. Personally, I'd recommend not messing with Crafting just yet. You don't really demand to as the majority of NPC's won't cause much bug for you lot and the resources you lot will build up as you progress through the game will be much more useful at Level thirty.

Earlier heading out, apace speak to the JTF officer located near the Medic Wing archway. Update the the situation lath and caput on out to the Medic Mission.

Wait for the JTF to breach the door. Once open, move within and square off against a moving ridge of enemies. The last enemy hither commonly likes to stay at the elevation of the escalator and then yous may need to rush him to take him down.

Move forwards and patch Faye into the security organization via the Keyboard. Move forward and boodle the bag in the pocket-size office expanse to the left. Open the doors and turn right to find a bag to loot for a possible consumable. Caput back left and into the main arena surface area.

I like to fix up backside the cover on the left that's on acme of a set of boxes. Using a Marksman Burglarize (if you have i) damage the enemies and accept them out earlier they go far close. If yous need medkits, there's two you can loot forth the fence behind you and one in the offset room to your left. Articulate the area, restock and move towards the back-left side of the arena.

Before heading into the elevator, go right and loot a box near two treadmills for a weapon. Go into the elevator and caput on up.

Move out of the elevator and look left for a medkit. If you have any lock picks left, open up the locked door to the left and run through this room, quickly open up the box and loot the items. Yous will die here every bit your contagion mask won't be levelled high plenty to stay alive in this expanse. Thankfully, there's simply enough fourth dimension to snag the items anyway. In one case y'all respawn, head directly and open up the door on the right.

Take cover on the outset drinking expanse (with the Tv on its wall) and offset picking off enemies on the opposite side of the room. Move to the end of the pathway and through a set of doors to speak with Dr. Kandel.

Another wave of enemies spawn from the opposite end of the room past the bar to endeavour and take out the Doctor. Use the various seating areas or bar for embrace and stop these guys. In one case clear, head to where they came from and go into doorway on your left and up the ladder.

Move forth the pathway above the primary arena heading left kickoff for a box to loot and then go back to the right for a handbag to loot. Follow the mode-bespeak to head to the roof.

Yous've just entered into a no respawn zone! Restock on ammo and and then have 1 the three paths to begin fighting confronting the Named Elite and his ring of merry enemies. I normally but stick with the center path. None of the paths offer anything special over the others likewise different angles to assault from. You'll fight against a range of regular Rioters too every bit the Named Elite who'southward packing an LMG and firing at yous on and off from a distance. Selection off the weaker enemies i by one before starting to shoot at the boss. If you find yourself getting rushed, fall back! You lot tin can fall all the way dorsum to the restock box and then some if necessary. When it comes to merely you versus the dominate, don't forget to use consumables and grenades against him. Shock Grenades, Incendiary Bullets and Flashbangs prove very useful confronting him, leaving him open to a round from your weapon. The Marksman Rifle proves excellent here as you can option off and kill the boss all the way from where you lot initially accept cover. Killing him this way skips the possibility for him to constantly suppress yous or practice major impairment from short to medium range.

In one case you're all done hither an accomplishment will pop and you should be at Level six. Follow the style-point to head out of the mission area and brand your way back beyond the street to the Base of operations.

The Medico

Rescue and extract Dr. Jessica Kandel.

The Doctor

i guide Online Game Mode Single Player Cooperative Main Storyline

Main Mission - Unlock the Medical Wing

Now yous can actuate the medical wing. Speak to the doctor and a cutscene will kick in. Once information technology's finished, the mission is complete.

Tutorial - Upgrade Wing

Apply the laptop once again in the same room. At this point you should accept 880 Medic Supplies to play with. However, equally function of the tutorial, you are forced to unlock the top most upgrade. This being the Clinic. Unlocking the Clinic will give y'all the First Aid skill and the Medkits perk (increased Medkit inventory +ane). With the 380 Medic Supplies you take left, unlock the Pediatric Intendance upgrade for another Medkit slot and a couple of Talents. This upgrade also gives yous 50% progress towards The Humanitarian achievement. Once you back out of this carte du jour, the mission is consummate.

Open up your menu and equip one of the two Talents. The group skill is pointless at this stage so equip the Strike Back talent for now. Prepare a mode-indicate for the lone side mission available in the Plaza expanse and let'due south motion out!

Side Mission - Supply Driblet Penn Plaza Medical Supplies

In that location will be iv sets of supplies to defend here. Defend each one-by-one and the mission is done.

Medic Meet - Hostage Rescue

Head to the Medic Encounter on West 26th St. Articulate the enemies outside of the Chemist's shop and then go inside and choice upwardly the Earnest Key. Free the hostages, boodle the box and the mission is done. At this signal, y'all will have earned plenty Supplies to purchase another upgrade for the Medic Fly at the Base. Firstly though, caput to the Security encounter on West 29th St.

Security See - JTF Support

The GPS should direct you through a gear up of alleys. On this route, in that location will be a collectible to pick upward in the form of an Incident Written report. As you get closer to the mission, enemies will already be fighting against the JTF. Join in the fight and clear out the enemies. Talk to the JTF Officeholder and defend him against more incoming enemies. Articulate out the enemies and the mission is consummate.

Incident Report 2/40 - Rioter Report #3

Tech Encounter - Mercy Drop

Caput to the encounter on 7th Ave. This volition take you into the Garment District but the mission itself is merely within the Plaza surface area. Enemies volition already exist in battle with the JTF once more. Y'all'll need to defend the drop for a infinitesimal and 30 seconds against incoming enemies. The blue container in the middle of the mission area provides a good place to take on the enemies from all ranges. Survive until the time is upwards and so articulate out the remaining enemies to complete the mission.

Security Encounter - Set on the Stronghold

Next up, head to W 33rd St to assault another Stronghold. A few enemies will be at the front of the Stronghold ready to exist taken down. In one case these guys accept been dealt with, another batch of enemies volition spawn from a garage in this expanse. I volition be a Veteran simply it won't exist anything yous can't handle. Take these guys out and the mission is consummate. Loot the Weapon Parts and boxes in this area and and then climb upwards the building to obtain our first Drone collectible. Climb upwardly the ladder to the right of the garage and then go up the stairs. Turn to your right and get towards the wall. Plough 180 degrees and wait up towards the sky to see the Drone. Shoot it downwards with a unmarried bullet and pick up the collectible.

Crashed Drone 1/16 - #ane

Medic Encounter - Hostage Rescue

Simply a few meters abroad is the final mission in the Plaza area. When you arrive on West 34th Street , you will see an Electronics expanse on your left. Loot the Electronics hither and pick upwards the Phone Recording collectible hither as well. There'southward enemies including a Sniper outside the cafe waiting for you. Take these guys out, head inside, boodle the bags, selection upwards the central from backside the counter and free the hostages

That'south it for the Plaza area for at present. Head back to the Base of operations and upgrade the Medic Wing. Choose the Counseling upgrade for 200 Supplies as the actress credit perk it gives will come in handy for now. This will also unlock 2 new talents. Replace your current i with the Critical Save talent. Next upwards, you are going to caput to Hudson Yards and take on your first main Security Mission.

Phone Recording five/130 - JTF #iii

Hudson Yards

Chief Mission - Lincoln Tunnel Checkpoint

Kicking off this area with boxing off the main mission. I'd recommend using a stable AR and/or Marksman Rifle for this mission. Set up a style-point and caput to the tunnel.

If yous've been using the Sticky Flop or Turret since having one or the other unlocked, you should be hit the 50 skill kill marker by this point. If you've forgot to use your skills and so don't worry, there's enough of hours to go to knock out the necessary corporeality of kills for this achievement:

Skill Kill

Finish off 50 enemies using Skills.

Skill Kill

2 guides Online Game Mode Single Player Cooperative Cumulative + Shop

As you lot brand your way down the road, stick to the correct-side and climb over the wall where there's a throw over type thing draped over the wall. Loot a box hither and then climb back up the wall you lot just jumped over. Set up backside ane of the cars and take out the enemies here. Move forrad only stick very close to comprehend as a couple of Snipers will exist waiting up ahead and they take the height advantage on you. Use the arroyo of not sticking your torso out of comprehend against the Snipers. Corner/cover peek and take them out. If you're not using a Rifle, move from cover to embrace until yous can either get close plenty to launch a Grenade at their position, or if you're feeling brave, climb up the ladder and demolish them at close range. When you become close to Snipers, they will try and make an try to autumn back so they can proceed to apply their Snipers effectively. If they take nowhere to run, or you've gained footing on them quicker than they'd similar, they volition pull out their pistol to defend themselves. Obviously their pistol does much less damage than their sniper does. Clear the Snipers, restock on ammo and then climb upwardly the rope for a box.

Climb dorsum down, and move frontwards on the right side of the route. Yous'll see some other ladder to climb on a wall to the right. Climb up, articulate the enemies out upwardly hither and stay on top of this section for the vantage point confronting the enemies below. One time clear here, climb down to the main path and follow the fashion-signal into the tunnel.

Run all the manner down to the end of the tunnel where a couple of enemies will exist messing with a bomb. Take them out and then prepare to defend yourself and the JTF Officer from continuous waves of enemies that volition come from the same path yous just came down. At this betoken you have ii options; dart all the way dorsum to the tunnel entrance and set of defence force here. It's a bit riskier if you don't have expert enough skills and weapons equipped, merely information technology can be safer for the JTF officer. The other option is to stay near the JTF officer and defend hither. The officer volition be at more of a take a chance merely you will have a bit more distance between yous and the enemies. You lot've got three minutes to hold out hither.

A quick note likewise, at around fourteen minutes in the video, I unlocked the Natural Talent achievement. This was awarded because I had to use a medkit urgently when at critical wellness. The talent kicked in and increased my resistance for 10 seconds. During this time, I got a kill, therefore fulfilling the requirement for the achievement:

Natural Talent

Be attributed with a kill while having a Talent active.

Natural Talent

1 guide Online Game Mode Single Player Cooperative Level

Once y'all've survived the assault, follow the way-bespeak through to the headquarters and speak to Roy Benitez.

Before Roy can even stop talking, the next moving ridge of enemies alienation the building! Prepare in cover earlier they practice every bit they will boom through the garage door. You'll need to have your wits most you here and take out the enemies who run directly in pretty quickly. There's diverse explosives you lot can shoot in the garage to help out. Once clear of the close-range threats, information technology's time to focus on everyone outside including the Snipers who will set up in the high position you were earlier (where y'all climbed upwardly the ladder on the right side of the route attached to the wall). If you have a rifle, selection everyone off one by ane keeping in listen that enemy sniper shots will probably have two segments worth of health off yous. Without a burglarize, you will need to move in shut using cover to get inside decent range of the Snipers.

When the wave is articulate, yous will be informed of the enemies having a sniper position setup. This is the Named Aristocracy of the mission who comes with another wave of enemies. There'southward tons of cover to use in the area to get shut to the enemies but if you lot want to be really cheeky. Get within hit-registration rang of the Named Aristocracy with your rifle and begin to hit him with headshots. Just similar in the following video, if you are far enough abroad, he isn't able to fight back and will but keep to scurry around the truck he's set up on. However, even if you manage to kill the Named Aristocracy before even seeing the other enemies, you will withal need to articulate them out likewise. Articulate all the enemies, pick up the new found goodies and the mission is complete. A story-related achievement will unlock:

Main Mission - Unlock the Security Wing

Brand your way back to the Base of Command to talk to Roy. A cutscene will play and one time finished, the mission is consummate.

Tutorial - Upgrade Fly

Access the laptop in the Security Fly. You'll exist forced to cull the first upgrade over again. This is the 'Situation Room' for 500 security supplies and volition unlock the 'Smart Encompass' skill also as a perk for increased EXP. With the remaining supplies, unlock the 'Canine Unit' upgrade. This will pop another accomplishment:

The Humanitarian

Purchase the Canine Unit and Pediatric Care Base of Operations Upgrade.

The Humanitarian

i guide Online Game Mode Single Player Cooperative Shop

With this upgrade, you lot will at present be able to see every collectible in an expanse where you have completed all encounters and side missions.

Unlock the 'Procurement Squad' upgrade as well. This will allow y'all to collect scavenged items from a box in the Base every 12 hours. It doesn't sound like a whole lot but you lot tin can on occasion become a skillful item from this and annihilation yous don't want is another item to deconstruct/sell. Now, you can go dorsum and find the collectibles (now highlighted) on the map from earlier.

Side Mission - Missing Person: Heather Lou, Part one

To starting time off the first collectible run, head dorsum to Camp Hudson starting time and complete the set of Side Missions that come with the Missing Person mission.

When you arrive at the mission marker, you'll find an Echo near a double gate. Actuate the Echo then collect it. Look around the Echo and investigate the Guitar Example to unlock part two of the mission.

ECHO 1/63 - Heather Lau #1

Side Mission - Missing Person: Heather Lou, Part 2

The next area volition need securing as two Rioters will be hanging around here. Accept them out and so activate the ECHO about the apartment door on the left. The ECHO will need to be picked upward again here. Investigate the person at the door (this being Heather) to unlock function iii.

Repeat 2/63 - Heather Lau #two

Side Mission - Missing Person: Heather Lou, Function 3

Part iii is in the alley behind this flat. Articulate the enemies hither and actuate the Echo. This time around, upon activating the Echo the collectible is classed equally found. Yous won't need to collect it separately. Investigate the Rioter that looks like he's keeling over to unlock role four.

ECHO three/63 - Heather Lau #3

Side Mission - Missing Person: Heather Lou, Part 4

Climb up the flat ladder to access the stairway. Go up the stairs and through an open window. Open the bedroom door and boodle a nearby set up of drawers. Get into the apartment anteroom and go up two floors. Heather will be in an apartment awaiting your inflow. Upon completing the mission, all of the collectibles left in the Plaza area will be discovered on the big map.

Discover anything y'all think is wrong with this walkthrough? Help us set it past posting in its Walkthrough Thread.

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